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Tag Description
1. attributes
1.1 codes for albums |
Code |
Detail |
Description |
Note |
G/ |
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Group |
identity tag for the group itself - no graphicians !
artist membership is specified by "M/" |
I/ |
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Identity |
identity code of artist / short URL
try: http//c64pixels.com/[identy code] |
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DI./ |
Demo Identity |
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GI./ |
Game Identity |
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MI./ |
Group Identity |
identity tag for the group itself - no graphicians !
try: http//c64pixels.com/group/[identy code] |
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PI./ |
Party Identity |
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SI./ |
Series Identity |
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TI./ |
Topic Identity |
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XI./ |
Xtended Specs Identity |
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M/ |
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Group Membership |
group or development team of artist |
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AM/ |
Active Group Membership |
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Z/ |
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Zone |
i.e. demoscene, commercial, us, cnet |
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1.2 common codes for pictures |
Code |
Detail |
Description |
Note |
A/ |
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Artist |
Artist who did the main C64 pixelworx |
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AA/ |
Additional Artist |
ie. PostProcessing, added logo |
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OA/ |
Original Artist |
original reference ie. for copies (ie. Boris Vallejo) |
D/ |
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Demo |
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P/ |
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Party/Event Release |
[#] is followed by party number,
['] is followed by the year |
R/ |
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Release |
name of groups, freelance developer teams |
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CR/ |
Commercial Release |
in general games publisher |
S/ |
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Series |
if topic is a name, character or title |
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GS/ |
Game Series |
always name of first game if part of series |
T/ |
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Topic |
tags that tend to non-technical specifications |
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CT/ |
Comic Topic |
in general name of publisher |
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FT/ |
Fantasy Topic |
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PT/ |
Personal Topic |
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ST/ |
Sci-Fi Topic |
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X/ |
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Xtended Specs |
tags that tend to technical specifications |
Y/ |
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Year of Release |
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1.3 format codes for pictures |
Code |
Detail |
Description |
Note |
C/ |
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Format Group Code |
for definition see second tag help page |
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BC/ |
Block GFX |
i.e. PETSCII, 4x4 mode, CharacterMaps, ESCOS |
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FC/ |
Fullscreen GFX |
in general bitmap graphics |
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LC/ |
Logo GFX |
also fullscreen pics dominated by a logo |
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SC/ |
Sprite Objects |
ie. game super baddies, anims,
but no ESCOS (see Block GFX) |
F/ |
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GFX Format |
common gfx format name
definition equivalent to csdb,
short form for extended modes |
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BF/ |
Block GFX |
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FF/ |
Fullscreen GFX |
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LF/ |
Logo GFX |
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SF/ |
Sprite Objects |
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1.4 administrative codes |
Code |
|
Description |
Note |
. |
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Termination Dot |
Character to set keywords unique
[.] directly after code chars marks internal links |
.. |
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Specifies tag for indexing non alphabet indexing like tags starting with numbers or symbols
usually follow-up to identity code |
.AV. |
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Visible for all |
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.MV. |
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Visible for logged-in Members |
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.SV. |
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Visible for Support Users |
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.UC. |
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Under Construction |
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.AM. |
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Missing Artist |
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.LM. |
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Missing Logo |
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.OM. |
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Missing Original Reference |
ie. original artist or artwork |
.UM. |
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Missing URL |
missing CSDb, Lemon64 or GTW64 link |
.YM. |
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Missing Year of Release |
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Example: |
Y/ 2010, LA/ AMN, AA/ DeeKay, D/ Resource, P/ Breakpoint'10, FF/ NUFLI
means
Released in 2010, pixelled by AMN, reworked by DeeKay.
Released at Breakpoint 2010 by Resource,
fullscreen pic, format is nufli
Second page shows the format group tag definition...
Third page shows the date and time definition...
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